添加真是建筑物
本示例演示如何将 SceneLayer 与逼真的纹理添加到 SceneView 中的地图。 SceneLayer 被赋予 6 米的偏移量,以更好地与地形对齐。通过启用阴影并使用 SceneView 的 environment 属性根据一天中的特定时间设置光照,场景变得更加逼真。
程序完整源代码:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no">
<title>Realistic buildings with SceneLayer - 4.5</title>
<style>
html,
body,
#viewDiv {
padding: 0;
margin: 0;
height: 100%;
width: 100%;
}
</style>
<link rel="stylesheet" href="https://js.arcgis.com/4.5/esri/css/main.css">
<script src="https://js.arcgis.com/4.5/"></script>
<script>
require([
"esri/Map",
"esri/views/SceneView",
"esri/layers/SceneLayer",
"dojo/domReady!"
], function(Map, SceneView, SceneLayer) {
var sceneLayer = new SceneLayer({
portalItem: {
id: "2342ab7928834076a1240fb93c60e978"
},
elevationInfo: {
mode: "absolute-height",
offset: 6
}
});
var map = new Map({
basemap: "hybrid",
ground: "world-elevation",
layers: [sceneLayer]
});
var view = new SceneView({
container: "viewDiv",
map: map,
camera: {
position: [4.84361, 45.75561, 270],
tilt: 82,
heading: 304
},
// 设置光影
environment: {
lighting: {
date: new Date("July 15, 2015 8:00:00 PDT"),
directShadowsEnabled: true
},
atmosphere: {
quality: "high"
}
}
});
});
</script>
</head>
<body>
<div id="viewDiv"></div>
</body>
</html>
程序运行效果:
(完)